Lossless Scaling V2.10.1 Jun 2026

The generated frames do not have the perfect per-pixel accuracy of natively rendered frames. There can be artifacts, especially around UI elements or fast-moving edges. However, on version 2.10.1, the artifacts are remarkably minimal compared to TV motion smoothing. For single-player and emulated games, it is transformative.

Note: A value of at least 2 (or 3 for AMD) is required to render frames at a rate higher than the monitor's native refresh rate. Cursor Rendering Lossless Scaling v2.10.1

: Significant fixes for ghosting and shimmering in fast-motion scenes. The generated frames do not have the perfect

: It continues to work across different rendering APIs and hardware, including NVIDIA's GTX series, AMD, and Intel GPUs. For single-player and emulated games, it is transformative

that uses machine learning to upscale images and generate frames in any game, even those without native support. Scaling Type : Choose between (modern games), Nvidia NIS Integer Scaling (pixel art). Frame Generation (LSFG)

Turn OFF in-game VSync to avoid conflicts with the app's frame pacing.