Vray+all+versions+list+hot ^hot^ Site
| Version | Year | Key Features | |---------|------|---------------| | V-Ray 0.02 | 2000 | Private alpha, GI with irradiance map. | | V-Ray 1.0 | 2002 | Public beta, photometric lights, QMC sampler. | | V-Ray 1.09 | 2003 | Stable release for 3ds Max 5/6. |
Chaos is currently beta testing (expected Q1 2026). Leaked features include: vray+all+versions+list+hot
Instead of listing every micro-update, here are the most significant hotfix batches that fixed major user-facing issues: | Version | Year | Key Features |
| Segment | Example | Meaning | |----------|---------|---------| | Major | 5 → 6 → 7 | Major rewrite, new core features. | | Minor | 5.1 → 5.2 | Feature updates, new tools. | | Hotfix (patch) | 5.2.1 → 5.2.3 | Bug fixes, security, stability only. | | Build (internal) | 5.20.02 (build 31456) | Chaos internal SVN/commit number. | | Chaos is currently beta testing (expected Q1 2026)
Based on your request, it seems you are looking for a comprehensive guide to the history and versions of the V-Ray rendering engine, specifically filtering for the most significant ("hot") releases.
| Version | Year | Major Features | |---------|------|----------------| | V-Ray 3.5 | 2017 | Adaptive Lights (10x faster in multi-light scenes), improved denoiser. | | V-Ray 3.6 | 2017 | VRayGPU render elements, hybrid rendering (CPU+GPU). | | V-Ray 3.7 | 2018 | V-Ray Cloud rendering, NVIDIA OptiX denoiser support. | | V-Ray 3.6.1–3.70.03 | 2018 | Hotfixes (fixed GPU out-of-core texture issues, distributed rendering bugs). | | | 2018 | Rebranded “V-Ray Next – Scene Intelligence”. AI denoiser, automatic exposure, auto white balance, faster IPR. | | V-Ray Next 4.1 | 2019 | Viewport IPR for SketchUp/Rhino, improved Material Library. | | V-Ray Next 4.2 | 2019 | Native ACEScg support, improved VRayMtl translucency. | | V-Ray Next 4.3 | 2019 | Light Mix render element, support for USD (Universal Scene Description). | | Hotfixes in v4.x | 2019–20 | 4.02.01, 4.03.02, 4.30.02 (resolved network rendering handshake failures, *.vrscene import errors). |