Reshade Rtgi 0361 -

Screen space noise increases with foliage density.

represents a stable, mature iteration of the shader. While newer versions exist (often behind Pascal Gilcher's Patreon), 0.36.1 is frequently cited in community presets for its balance of visual fidelity and compatibility with the main ReShade platform Performance and Technical Realities GPU Intensity: reshade rtgi 0361

(Pascal Gilcher). It is designed to simulate ray-traced lighting effects in games that do not natively support them by using the game's "depth buffer" to calculate how light should bounce off surfaces. Core Features & Visual Impact Global Illumination (GI): Screen space noise increases with foliage density