/// @function draw_deep_paper(x, y, depth, facing_angle, sprite_index, image_index) /// @description Draws a "deep" paper effect with simulated 3D thickness. /// @param real _x The x position to draw at. /// @param real _y The y position to draw at. /// @param real _depth The pixel thickness of the paper. /// @param real _angle The angle of the paper (0 = upright, rotates clockwise). /// @param sprite _sprite The sprite to use for the top surface. /// @param real _frame The frame index of the sprite.

// Simple rotation effect image_angle += 5;

Uses logic blocks to define actions. It's perfect for learning logic flow without worrying about syntax errors.

(Deducting one point for occasional IDE bugginess and a historically confusing pricing structure, though the language itself is a 10/10 for beginners).

Don't write 500-line Step events. Use an Enum and a state variable.

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