Vr Script — Opposer

: For realistic interactions, a physics engine is crucial. It would simulate the physical world, making the experience more immersive.

if (distanceToPlayer <= attackRange && Time.time >= lastAttackTime + attackCooldown) opposer vr script

case AIState.Patrol: PatrolBehavior(); break; case AIState.Chase: ChaseBehavior(); break; case AIState.Attack: AttackBehavior(); break; case AIState.Investigate: InvestigateBehavior(); break; case AIState.Flee: FleeBehavior(); break; case AIState.TakeCover: TakeCoverBehavior(); break; : For realistic interactions, a physics engine is crucial